It's for those gamers that would rather be passive observers of the story rather than get right down into the grit of it.Īlso it's gonna make voiced quest mods a lot more problematic and less enjoyable due to the inconsistency.ĮDIT: And I just realised the thread title wasn't what I thought it was. You just cant convey complicated responses and get the player feeling involved with two word phrase responses. A small Fallout 4 mod that starts sex, if you ask a companion about your relationship (must be Romance level). It feels like i'm reading from a rather limited playbook, rather than actually being involved in a conversation, because my character never says what is written. The other problem with the new dialogue system is the limited choice simplistic responses. So I hope we can switch it off and make it feel more like Fallout 3. Its just that it's a lot harder to give a when its a character that's not truly your own. So just like Mass Effect there is gonna be this dissonance between the way I am trying to role-play my character and the way that the actor is portraying him. Sorry I know Todd said they took a long time to get the right sounding voice and the actor is probably very good at his job, I mean no offense, but we all have different tastes right? and the actors voice just didn't feel right for the type of Fallout characters that I like to play.
My honest opinion is, I didn't like the actors voice that much.