
It's a constant fight for survival and domination. The highest tree in the forest will be more sunbathed, therefore more photosynthesis, therefore more food.

The alpha male will impregnate all the females. The best species will thrive and survive, the weaker ones will die out. It's basically the foudation of evolutionary theory. Be it a simple fight or a grand scale war, humans have the necessity for conflict (and subsequent) triumph deep inside them. Fallout: New Orleans' rich setting would enable there to be a ton of interesting, compelling, and overtly unique characters as well: from the heavy catholicism, from the cajun influences, from the occultish ideas, there's plenty of potential that New Orleans has to live up to in order to rival New Vegas.It means to me that war is, basically, one of the primary urges in human nature. It's Ulysses' manipulations in New Vegas that see the campaign begin as it does, it's Ulysses who serves as a behind-the-scenes antagonist even throughout the DLC, and it's Ulysses that really takes the game to the next level.


In Ulysses, the player characters see themselves reflected back. It adds more to the main story, while also offering players a New Vegas character who was both religious and insane.

As a living myth in the Mojave Wasteland, players meet a legend in him, one of betrayal and redemption. The image of Joshua's wrapped face was enough to sell the DLC, with the fact that he was teased through the main world being an interesting fact too. Two examples added by DLC, and this is just indeed two examples are Joshua Graham, otherwise known as the Burned Man, and Ulysses, another Courier. Not to say that Fallout 3 and Fallout 4 doesn't have interesting characters, but arguably, neither of them hit the same caliber of Fallout: New Vegas.
